![]() Title Export allowed using PRNG key (1 = allowed, 0 = not allowed)Ĭommon Key index (2 = Wii U Wii mode, 1 = Korean Common key, 0 = "normal" Common key) The current disc title is ANDed with the inverse of this mask to see if the result matches the Permitted Titles Mask. Title ID / Initialization Vector (IV) used for AES- CBC encryption Ticket_id (used as IV for title key decryption of console specific titles) Padding (Always 0 - everything after this field is covered by the above signature)ĮCDH data, used to generate one-time key during install of console specific titles Signature type (always 0x10001 for RSA-2048) This part of the ticket is included in both v0 and v1 tickets. However, tools such as AnyTitle Deleter delete tickets when they delete titles, which removes all traces of the title. Deleting a title using the data management feature of the System Menu leaves the ticket intact this is responsible for allowing software to be redownloaded. For system titles and certain official channels (such as the Internet Channel), the ticket is also available on NUS - all other titles require a console-specific ticket, which is what is purchased with the Wii Shop Channel. ![]() While all Wii titles are available on NUS, they are encrypted with a title key found in the ticket. Discs will only work with those signatures because the size of partition ticket is always 0x2a4. So far only tickets with RSA-2048 signatures have been seen. Tickets contain the encrypted AES "title key" and the Title ID of the data and are signed by a certificate from a certificate chain (which usually is the same for all titles and stored somewhere on the NAND). ![]() Tickets for NAND titles are stored in /ticket, while tickets for discs are stored on the disc itself. ![]() Tickets are found in many encrypted files used by the Wii (e.g.
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